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Abandoned Medieval Church

This little portfolio piece was made using mainly Blender, Substance painter and Unreal Engine. I knew I wanted to create a realistic piece that reminded me of games such as the Witcher series and the Kingdom Come Deliverance series. So I set with this medieval destroyed church, sitting just on top of a crossroad waiting to be of some use and some use it has. The people of the surrounding area seem to store wood on the side of the church and transport it using carts. Eventhough I wanted to keep some game logic while creating this piece I didn't really bother with creating trim sheets and the such, just wanted to have some fun creating the piece but I tried to keep the props as low poly as possible. Also while I prefer creating my own nature assets, i didn't have the time to do so therefore I settled with the Megascan assets.

Video #2

Shot from the side

Process